Other changes include the option to import or export multiple 3D avatars in a single FBX file. In addition, Unified UV Coordinates are now supported when exporting USD files, support for Universal Scene Description having been added in Marvelous Designer 12.1. Users can choose whether to preserve the rotation and relative scale for the islands, and to pack islands for different garments to separate UV tiles, as shown in the video above. Marvelous Designer already has a UV Editor, where UVs for the garment being created are displayed, but Marvelous Designer 12.2 adds the option to pack the UV islands automatically. Marvelous Designer 12.2: automatic UV packing Users can import an animated character model, drape clothing over it, then export the result in Alembic or FBX format, as an OBJ file sequence, or as a Maya cache, PC2 or MDD cache.Īs well as simulating the effect of gravity on a garment, it is possible to create wind animations. Widely used by games and animation studios, Marvelous Designer enables artists to design 3D garments in the same way as real-world clothes, by stitching virtual 2D pattern parts together. The update adds a new automatic UV packing system, extends USD support, and makes it possible to import or export multiple 3D characters to use as avatars in a single FBX file.Ĭonvert 2D patterns into animated 3D clothing CLO Virtual Fashion has released Marvelous Designer 12.2, the latest version of the digital clothing design software.
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